On Fri, Nov 3, 2017 at 9:59 AM, Stephane Ducasse <stepharo.self@gmail.com> wrote:
Hi
I'm reading a nice book explaining Game AI logic and it uses state design patterns and I would like to take it as an example for a future book on AI in the future
Which one? I'm interested :)
They have two little actors talking via a a queued message list. There is one miner and its wife.
Now I'm looking for a better example :) I was thinking about Pokemon hunting but if you have other ideas I'm interested.
Stef
-- Guille Polito Research Engineer Centre de Recherche en Informatique, Signal et Automatique de Lille CRIStAL - UMR 9189 French National Center for Scientific Research - *http://www.cnrs.fr <http://www.cnrs.fr>* *Web:* *http://guillep.github.io* <http://guillep.github.io> *Phone: *+33 06 52 70 66 13