On Fri, Nov 3, 2017 at 9:59 AM, Stephane Ducasse <stepharo.self@gmail.com> wrote:
Hi

I'm reading a nice book explaining Game AI logic and it uses state
design patterns and I would like to take it as an example for a future
book on AI in the future

Which one? I'm interested :)
��

They have two little actors talking via a a queued message list. There
is one miner and its wife.

Now I'm looking for a better example :)
I was thinking about Pokemon hunting but if you have other ideas I'm
interested.

Stef



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Guille Polito

Research Engineer

Centre de Recherche en Informatique, Signal et Automatique de Lille

CRIStAL - UMR 9189

French National Center for Scientific Research - http://www.cnrs.fr


Web: http://guillep.github.io

Phone: +33 06 52 70 66 13