Hi
I'm reading a nice book explaining Game AI logic and it uses state
design patterns and I would like to take it as an example for a future
book on AI in the future
They have two little actors talking via a a queued message list. There
is one miner and its wife.
Now I'm looking for a better example :)
I was thinking about Pokemon hunting but if you have other ideas I'm
interested.
Stef
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