Hi, I tried to port and optimize the extremely simple VoxelSpace engine into Pharo. https://github.com/pavel-krivanek/VoxelSpace How to load Metacello new baseline: 'VoxelSpace'; repository: 'github://pavel-krivanek/VoxelSpace/src'; load. How to run Copy maps into the image directory and then evaluate: VoxelSpaceMorph new openInWindow. [image: Vložený obrázek 2] No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know. Cheers, -- Pavel
Dear Davel, have problems to load the engine. See screenshot ... Any hints? Pharo 6.1 / VM - 64 Bit / Linux BW, Volkert On 26.11.2017 23:55, Pavel Krivanek wrote:
Hi,
I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.
https://github.com/pavel-krivanek/VoxelSpace
How to load
Metacello new  baseline: 'VoxelSpace';  repository: 'github://pavel-krivanek/VoxelSpace/src';  load.
How to run
Copy maps into the image directory and then evaluate:
VoxelSpaceMorph new openInWindow.
Vložený obrázek 2
No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know.
Cheers, -- Pavel
Hi, it should work in Pharo 7. In Pharo 6.1 it really has this issue, I will try to look at it tomorrow. It is really strange because there is no special about this baseline. Cheers -- Pavel 2017-11-28 21:38 GMT+01:00 Volkert <volkert@komponentenwerkstatt.de>:
Dear Davel,
have problems to load the engine. See screenshot ... Any hints?
Pharo 6.1 / VM - 64 Bit / Linux
BW,
Volkert
On 26.11.2017 23:55, Pavel Krivanek wrote:
Hi,
I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.
https://github.com/pavel-krivanek/VoxelSpace
How to load
Metacello new baseline: 'VoxelSpace'; repository: 'github://pavel-krivanek/VoxelSpace/src'; load.
How to run
Copy maps into the image directory and then evaluate:
VoxelSpaceMorph new openInWindow.
[image: Vložený obrázek 2]
No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know.
Cheers, -- Pavel
The problem is in the wrong Metacello version in Pharo 6.1 that has no proper Tonel support. It should be fixed with the next Iceberg update in Pharo 6.1. -- Pavel 2017-11-28 22:37 GMT+01:00 Pavel Krivanek <pavel.krivanek@gmail.com>:
Hi,
it should work in Pharo 7. In Pharo 6.1 it really has this issue, I will try to look at it tomorrow. It is really strange because there is no special about this baseline.
Cheers -- Pavel
2017-11-28 21:38 GMT+01:00 Volkert <volkert@komponentenwerkstatt.de>:
Dear Davel,
have problems to load the engine. See screenshot ... Any hints?
Pharo 6.1 / VM - 64 Bit / Linux
BW,
Volkert
On 26.11.2017 23:55, Pavel Krivanek wrote:
Hi,
I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.
https://github.com/pavel-krivanek/VoxelSpace
How to load
Metacello new baseline: 'VoxelSpace'; repository: 'github://pavel-krivanek/VoxelSpace/src'; load.
How to run
Copy maps into the image directory and then evaluate:
VoxelSpaceMorph new openInWindow.
[image: Vložený obrázek 2]
No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know.
Cheers, -- Pavel
On 29 Nov 2017, at 10:41, Pavel Krivanek <pavel.krivanek@gmail.com> wrote:
The problem is in the wrong Metacello version in Pharo 6.1 that has no proper Tonel support. It should be fixed with the next Iceberg update in Pharo 6.1.
not really. it should be fixed with the next *metacello* update in Pharo 6.1 ;) Esteban
-- Pavel
2017-11-28 22:37 GMT+01:00 Pavel Krivanek <pavel.krivanek@gmail.com <mailto:pavel.krivanek@gmail.com>>: Hi,
it should work in Pharo 7. In Pharo 6.1 it really has this issue, I will try to look at it tomorrow. It is really strange because there is no special about this baseline.
Cheers -- Pavel
2017-11-28 21:38 GMT+01:00 Volkert <volkert@komponentenwerkstatt.de <mailto:volkert@komponentenwerkstatt.de>>: Dear Davel,
have problems to load the engine. See screenshot ... Any hints? Pharo 6.1 / VM - 64 Bit / Linux
BW,
Volkert
<eaoogkdjfhmlhbmp.png>
On 26.11.2017 23:55, Pavel Krivanek wrote:
Hi,
I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.
https://github.com/pavel-krivanek/VoxelSpace <https://github.com/pavel-krivanek/VoxelSpace>
How to load
Metacello new baseline: 'VoxelSpace'; repository: 'github://pavel-krivanek/VoxelSpace/src'; load.
How to run
Copy maps into the image directory and then evaluate:
VoxelSpaceMorph new openInWindow.
<VoxelSpace.png>
No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know.
Cheers, -- Pavel
participants (3)
-
Esteban Lorenzano -
Pavel Krivanek -
Volkert