The problem is in the wrong Metacello version in Pharo 6.1 that has no proper Tonel support. It should be fixed with the next Iceberg update in Pharo 6.1. -- Pavel 2017-11-28 22:37 GMT+01:00 Pavel Krivanek <pavel.krivanek@gmail.com>:
Hi,
it should work in Pharo 7. In Pharo 6.1 it really has this issue, I will try to look at it tomorrow. It is really strange because there is no special about this baseline.
Cheers -- Pavel
2017-11-28 21:38 GMT+01:00 Volkert <volkert@komponentenwerkstatt.de>:
Dear Davel,
have problems to load the engine. See screenshot ... Any hints?
Pharo 6.1 / VM - 64 Bit / Linux
BW,
Volkert
On 26.11.2017 23:55, Pavel Krivanek wrote:
Hi,
I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.
https://github.com/pavel-krivanek/VoxelSpace
How to load
Metacello new baseline: 'VoxelSpace'; repository: 'github://pavel-krivanek/VoxelSpace/src'; load.
How to run
Copy maps into the image directory and then evaluate:
VoxelSpaceMorph new openInWindow.
[image: Vložený obrázek 2]
No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know.
Cheers, -- Pavel