I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.
How to load
Metacello new
�� baseline: 'VoxelSpace';
�� repository: 'github://pavel-krivanek/VoxelSpace/src';
�� load.
How to run
Copy maps into the image directory and then evaluate:
VoxelSpaceMorph new openInWindow.
No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know.
Cheers,
-- Pavel