Hi,

I tried to port and optimize the extremely simple VoxelSpace engine into Pharo.

https://github.com/pavel-krivanek/VoxelSpace

How to load

Metacello new
�� baseline: 'VoxelSpace';
�� repository: 'github://pavel-krivanek/VoxelSpace/src';
�� load.

How to run

Copy maps into the image directory and then evaluate:

VoxelSpaceMorph new openInWindow.

Vlo��en�� obr��zek 2

No external library is required. If you have some next ideas how to improve the rendering performace with the same image quality, please let me know.

Cheers,
-- Pavel