Feb. 9, 2015
9:10 p.m.
Will there be any blogpost one that? (and also on asynchronous tasks :) )
On 09 Feb 2015, at 21:50, Tudor Girba <tudor@tudorgirba.com> wrote:
Hi,
First, thanks for reviewing the code :).
Phlow is a small engine that makes it possible to link Brick slots to one another to enable flow of data.
Cheers, Doru
On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess <nicolaihess@web.de <mailto:nicolaihess@web.de>> wrote: For example GLMBrick subclass: #GLMPhlowBrick in category: 'Glamour-Morphic-Brick-Phlow'
-- www.tudorgirba.com <http://www.tudorgirba.com/>
"Every thing has its own flow"