May 19, 2015
9:41 a.m.
2015-05-19 10:46 GMT+02:00 Christopher Coat <christopher.coat@inria.fr>:
Hi everybody,
Hi,
Iâm currently creating a small app to display images and move them on a screen using Athens. I have all my image loaded on start and I use a loop to clear the screen and redraw all the elements (on different place and angle) every frames.
The problem is that with morph, everything is fine, but as soon as I place a picture on a morph the FPS drop down. Even if the picture is a small one.
How do you draw the picture? Is it an ImageMorph or do you use directly Athens for drawing the image? nicolai
Does anybody have faced the same issue ? Or is there any better way to do it ?
Thanks Chris