Hi everybody,
I���m currently creating a small app to display images and move them on a screen using Athens.
I have all my image loaded on start and I use a loop to clear the screen and redraw all the elements (on different place and angle) every frames.
The problem is that with morph, everything is fine, but as soon as I place a picture on a morph the FPS drop down. Even if the picture is a small one.
Does anybody have faced the same issue ? Or is there any better way to do it ?
Thanks
Chris