2015-05-19 10:46 GMT+02:00 Christopher Coat <christopher.coat@inria.fr>:
Hi everybody,

Hi,
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I���m currently creating a small app to display images and move them on a screen using Athens.
I have all my image loaded on start and I use a loop to clear the screen and redraw all the elements (on different place and angle) every frames.

The problem is that with morph, everything is fine, but as soon as I place a picture on a morph the FPS drop down. Even if the picture is a small one.

How do you draw the picture? Is it an ImageMorph or do you use directly Athens for drawing the image?

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nicolai


Does anybody have faced the same issue ? Or is there any better way to do it ?

Thanks
Chris