Hi, I have a build script too to build the drgeo bundle from scratch [1], I will take a look yours to add up. In the mean time I built a new mac os bundle with your info.plist. I tested it on a mac, but without privilege to move it to the Applications location. After downloading it to the Desktop folder, I can experiment: 1. Double click on the app does not work 2. From a shell, "Desktop/DrGeo.app/Contents/MacOS/Pharo" starts DrGeo fine, without error, locale is correctly detected 3. Double click again on the app starts it this time, but I got a funny error message: "error with stdout does not exist, force recursive file creation, filename "stdout" Can someone with privilege to the Application location, test this new DrGeo bundle[2]? THANKS ! I own you free meals for the help. [1] https://bazaar.launchpad.net/~drgeo-developers/drgeo/trunk/view/head:/build/... [2] https://www.dropbox.com/s/gbey77opzpw143a/DrGeo-mac-19.03a.zip?dl=0 Le 26/02/2019 à 21:09, Christophe Demarey a écrit :
Basically, it is where you design the UI part of the app. In our case, it is just the menu of the main app.
I noted the Info.plist is a lot shorter in PharoLauncher compared to the Mac OSX VM zip archive one, though.
Any reason? I removed useless entries like associations files type / icons
Also, what I pointed is to build a dmg used to deliver the app. Building of the application is done through a shell script: https://github.com/pharo-project/pharo-build-scripts/blob/master/build-platf...
you could use it to package your image / vm / ressources in an app bundle.
-- Dr. Geo http://drgeo.eu