Nov. 3, 2017
10:09 a.m.
Hi! In my lecture I use a starcraft unit, the tank. It can be in a siege mode with increased damage point, but it cannot move. There are two states therefore Alexandre
Le 3 nov. 2017 à 05:59, Stephane Ducasse <stepharo.self@gmail.com> a écrit :
Hi
I'm reading a nice book explaining Game AI logic and it uses state design patterns and I would like to take it as an example for a future book on AI in the future
They have two little actors talking via a a queued message list. There is one miner and its wife.
Now I'm looking for a better example :) I was thinking about Pokemon hunting but if you have other ideas I'm interested.
Stef <Screen Shot 2017-11-03 at 09.53.57.png> <Screen Shot 2017-11-03 at 09.57.34.png>