Hi Stef, Not sure what you want to show: decision trees, belief network, concurrent actor model ... Iâm also interested which book you read and what are your plans :) :) Cheers Hans
Am 03.11.2017 um 11:09 schrieb Alexandre Bergel <alexandre.bergel@me.com>:
Hi!
In my lecture I use a starcraft unit, the tank. It can be in a siege mode with increased damage point, but it cannot move. There are two states therefore
Alexandre
Le 3 nov. 2017 à 05:59, Stephane Ducasse <stepharo.self@gmail.com> a écrit :
Hi
I'm reading a nice book explaining Game AI logic and it uses state design patterns and I would like to take it as an example for a future book on AI in the future
They have two little actors talking via a a queued message list. There is one miner and its wife.
Now I'm looking for a better example :) I was thinking about Pokemon hunting but if you have other ideas I'm interested.
Stef <Screen Shot 2017-11-03 at 09.53.57.png> <Screen Shot 2017-11-03 at 09.57.34.png>