[Pharo-project] Is Object>>name important?
Hi! Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important? Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now. Stef On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol. On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <stephane.ducasse@inria.fr
wrote:
ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now.
Stef
On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
Zap, kill, obliterate, destroy, etc., simultaneously :) ________________________________ From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Hernan Wilkinson Sent: Wednesday, July 21, 2010 1:46 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Is Object>>name important? the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol. On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <stephane.ducasse@inria.fr<mailto:stephane.ducasse@inria.fr>> wrote: ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now. Stef On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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How about : become: nil :) ----------------- Benoit St-Jean A standpoint is an intellectual horizon of radius zero. (Albert Einstein) From: bschwab@anest.ufl.edu To: Pharo-project@lists.gforge.inria.fr Date: Wed, 21 Jul 2010 15:56:28 -0400 Subject: Re: [Pharo-project] Is Object>>name important? Zap, kill, obliterate, destroy, etc., simultaneously :) From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Hernan Wilkinson Sent: Wednesday, July 21, 2010 1:46 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Is Object>>name important? the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol. On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote: ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now. Stef On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers,
Alexandre
--
_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
Alexandre Bergel http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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Ok thanks for all these encouragements. Now if you have some free (ok less busy) cycles, any step in that direction is welcome. Stef On Jul 21, 2010, at 9:57 PM, Benoit St-Jean wrote:
How about :
become: nil
:)
----------------- Benoit St-Jean A standpoint is an intellectual horizon of radius zero. (Albert Einstein)
From: bschwab@anest.ufl.edu To: Pharo-project@lists.gforge.inria.fr Date: Wed, 21 Jul 2010 15:56:28 -0400 Subject: Re: [Pharo-project] Is Object>>name important?
Zap, kill, obliterate, destroy, etc., simultaneously :)
From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Hernan Wilkinson Sent: Wednesday, July 21, 2010 1:46 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Is Object>>name important?
the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol.
On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote: ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now.
Stef
On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
Turn down-time into play-time with Messenger games Play Now! _______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
The first thing is to open a ticket. Then start to work. I just did a simple test in my pc and at least it didn't freeze, neither DNU. But when I started to run test, I start with the DNU. Maybe they need to be fixed and that's all. I don't know. On Wed, Jul 21, 2010 at 10:06 PM, Stéphane Ducasse < stephane.ducasse@inria.fr> wrote:
Ok thanks for all these encouragements. Now if you have some free (ok less busy) cycles, any step in that direction is welcome.
Stef
On Jul 21, 2010, at 9:57 PM, Benoit St-Jean wrote:
How about :
become: nil
:)
----------------- Benoit St-Jean A standpoint is an intellectual horizon of radius zero. (Albert Einstein)
From: bschwab@anest.ufl.edu To: Pharo-project@lists.gforge.inria.fr Date: Wed, 21 Jul 2010 15:56:28 -0400 Subject: Re: [Pharo-project] Is Object>>name important?
Zap, kill, obliterate, destroy, etc., simultaneously :)
From: pharo-project-bounces@lists.gforge.inria.fr [mailto: pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Hernan Wilkinson Sent: Wednesday, July 21, 2010 1:46 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Is Object>>name important?
the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol.
On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse < stephane.ducasse@inria.fr> wrote: ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now.
Stef
On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
Turn down-time into play-time with Messenger games Play Now!
Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
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yes the doit approach! Stef On Jul 22, 2010, at 10:10 AM, Mariano Martinez Peck wrote:
The first thing is to open a ticket. Then start to work. I just did a simple test in my pc and at least it didn't freeze, neither DNU. But when I started to run test, I start with the DNU. Maybe they need to be fixed and that's all. I don't know.
On Wed, Jul 21, 2010 at 10:06 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote: Ok thanks for all these encouragements. Now if you have some free (ok less busy) cycles, any step in that direction is welcome.
Stef
On Jul 21, 2010, at 9:57 PM, Benoit St-Jean wrote:
How about :
become: nil
:)
----------------- Benoit St-Jean A standpoint is an intellectual horizon of radius zero. (Albert Einstein)
From: bschwab@anest.ufl.edu To: Pharo-project@lists.gforge.inria.fr Date: Wed, 21 Jul 2010 15:56:28 -0400 Subject: Re: [Pharo-project] Is Object>>name important?
Zap, kill, obliterate, destroy, etc., simultaneously :)
From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Hernan Wilkinson Sent: Wednesday, July 21, 2010 1:46 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Is Object>>name important?
the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol.
On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote: ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now.
Stef
On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
Turn down-time into play-time with Messenger games Play Now! _______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
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http://code.google.com/p/pharo/issues/detail?id=2710 Alexandre On 22 Jul 2010, at 10:10, Mariano Martinez Peck wrote:
The first thing is to open a ticket. Then start to work. I just did a simple test in my pc and at least it didn't freeze, neither DNU. But when I started to run test, I start with the DNU. Maybe they need to be fixed and that's all. I don't know.
On Wed, Jul 21, 2010 at 10:06 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote: Ok thanks for all these encouragements. Now if you have some free (ok less busy) cycles, any step in that direction is welcome.
Stef
On Jul 21, 2010, at 9:57 PM, Benoit St-Jean wrote:
How about :
become: nil
:)
----------------- Benoit St-Jean A standpoint is an intellectual horizon of radius zero. (Albert Einstein)
From: bschwab@anest.ufl.edu To: Pharo-project@lists.gforge.inria.fr Date: Wed, 21 Jul 2010 15:56:28 -0400 Subject: Re: [Pharo-project] Is Object>>name important?
Zap, kill, obliterate, destroy, etc., simultaneously :)
From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Hernan Wilkinson Sent: Wednesday, July 21, 2010 1:46 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Is Object>>name important?
the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol.
On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote: ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now.
Stef
On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
Turn down-time into play-time with Messenger games Play Now! _______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
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-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
The #name is sent to object to display an inspector title. also used in inspector for printing an instances with default printstring method. On 21 July 2010 18:45, Alexandre Bergel <alexandre@bergel.eu> wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel  http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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-- Best regards, Igor Stasenko AKA sig.
we could use printString for those ones instead. On Jul 22, 2010, at 9:28 PM, Igor Stasenko wrote:
The #name is sent to object to display an inspector title. also used in inspector for printing an instances with default printstring method.
On 21 July 2010 18:45, Alexandre Bergel <alexandre@bergel.eu> wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
-- Best regards, Igor Stasenko AKA sig.
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participants (7)
-
Alexandre Bergel -
Benoit St-Jean -
Hernan Wilkinson -
Igor Stasenko -
Mariano Martinez Peck -
Schwab,Wilhelm K -
Stéphane Ducasse