Zap, kill, obliterate, destroy, etc., simultaneously :) ________________________________ From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Hernan Wilkinson Sent: Wednesday, July 21, 2010 1:46 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] Is Object>>name important? the same happens to me all the time... so I do as if it does not exist :-), I just override it... I agree it should not be Object's protocol. On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <stephane.ducasse@inria.fr<mailto:stephane.ducasse@inria.fr>> wrote: ideally I would love to get rid of it and externalName and friends.... now there are probably deep reasons for now. Stef On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
Hi!
Time to time, I need to create a #name method on my class. But I found a bit ugly to do an override. Is Object>>name that important?
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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