yes because we are busy. Busy does not mean that we are not interested.
Nobody has looked at this in 10 days...
On Jun 17, 2013, at 2:12 PM, "Sean P. DeNigris" <sean@clipperadams.com> wrote:
Sean P. DeNigris wrote
https://pharo.fogbugz.com/f/cases/10910/Window-Menu-Registration-like-World-...
New fix in inbox: SLICE-Issue-10910-Window-Menu-Registration-like-World-Menu-SeanDeNigris.3
This version: * FallbackMenu: reset the builder after debugging, or the fallback menu does not appear anymore (e.g. the next time the pragma menu tries to build itself)
From version 2: * Remove DiscoveredMenu * Move most menu building logic into PragmaMenuBuilder. Now we have fallback menus for all buildl menus! e.g. Nautilus menus * Leave a #fallbackMenuOn: hook in Object (packaged with PragmaMenuBuilder), where custom fallback items can be added. I didn't want to do it with pragmas in case we ended up with neither the discovered or fallback working * Class comment for FallbackMenu. Thanks Cami for the review :) * PragmaMenuBuilder - don't #buildTree during instance creation. Wait until necessary (i.e. when a menu spec is built). This makes it nice and clean to trap all errors when the spec is built and throw up a fallback menu
From version 1: * Use annotation <windowMenu> * Re-implement existing menu options with pragma/builder * Refactor general menu discovery code common to both World and Window menus
----- Cheers, Sean -- View this message in context: http://forum.world.st/ENH-Window-Menu-Registration-like-World-Menu-tp4693269... Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.