Indeed, this debugger only uses the GT inspector. Once the debugger will be integrated in Pharo, the whole tooling will be more uniform. Cheers, Doru On Tue, Feb 17, 2015 at 7:19 AM, Marcus Denker <marcus.denker@inria.fr> wrote:
On 17 Feb 2015, at 01:59, Sean P. DeNigris <sean@clipperadams.com> wrote:
Right now, for the Debugger one must describe an object-specific inspector using EyeInspector, and then again with GT for the Playground. Can these tools be unified and build themselvs using the same declarative code?
Yes, we right now have 2 sets of inspectors in the system: GT and Eye. The debugger is the eye-based debugger. There is a debugger in developlement (and already used by Moose) that is based on GT.
Marcus
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