Indeed, this debugger only uses the GT inspector. Once the debugger will be integrated in Pharo, the whole tooling will be more uniform.

Cheers,
Doru




On Tue, Feb 17, 2015 at 7:19 AM, Marcus Denker <marcus.denker@inria.fr> wrote:

> On 17 Feb 2015, at 01:59, Sean P. DeNigris <sean@clipperadams.com> wrote:
>
> Right now, for the Debugger one must describe an object-specific inspector
> using EyeInspector, and then again with GT for the Playground. Can these
> tools be unified and build themselvs using the same declarative code?

Yes, we right now have 2 sets of inspectors in the system: GT and Eye.
The debugger is the eye-based debugger.
There is a debugger in developlement (and already used by Moose)
that is based on GT.

�� �� �� �� Marcus




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