Feb. 29, 2012
6:33 p.m.
:D On 2012-02-29, at 19:30, Jean Baptiste Arnaud wrote:
Hi, Ok crappy but working example how apply texture to surface with Native Boost (OpenGL). Next step conquer the world, Pinky.
<bricks.png> <NBOpenGL-JB.st>
On Feb 22, 2012, at 10:11 PM, Stéphane Ducasse wrote:
Igor coded with me one hour to show me step by step how to produce a rotating pyramid in Pharo :)
Have fun (igor will update the configurationOfNBOpenGL to load the latest file).
<NBOpenGL-Stef.st><Screen Shot 2012-02-22 at 10.08.22 PM.pdf>
Regard Jean Baptiste Arnaud jbaptiste.arnaud@gmail.com