I released the package: http://www.squeaksource.com/CLFramework.html Not is a stable version; the code is ugly.And many things must be added and enhanced. I added new features; can be viewed here: Inlaying a view into another http://www.youtube.com/watch?v=L0dSuunKbEM Adding external files (images only) for use in UIBuilder http://www.youtube.com/watch?v=UXvwieFA_4k Building a context menu http://www.youtube.com/watch?v=cilG97m4u2g For run the designer only evaluate view := CLUIBuilderMainForm new show. in a workspace. Regards Stéphane Ducasse-2 wrote:
On Sep 4, 2009, at 11:07 PM, nullPointer wrote:
I try use Lumiere
http://vst.ensm-douai.fr/ESUG2009Media/uploads/1/lumiereIWST-2.pdf
for show a sample OpenGL window but don´t works. I dont know what i doing bad.What is needed for use OpenGL in Pharo?
Is a stupid idea use OpenGL under Pharo for create 2d UIs ? My idea is use Lumiere for build UIs embedded in a morphic window, but with OpenGL widgets, buttons, textboxes etc s is a possible idea? I could for example use OpenGL external widgets libs for use in Lumiere? Will be fantastic do a UIBuilder using that. If Lumiere dont works for that exists another lib o posibility?
Do not bind the builder to opengl please. Do an extension for that if you want. Release your code!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Regards -- View this message in context: http://n2.nabble.com/Impossible-launc-use-Lumiere-tp3582501p3582501.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
_______________________________________________ Pharo-project mailing list Pharo-project@lists.gforge.inria.fr http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
-- View this message in context: http://n2.nabble.com/Impossible-launc-use-Lumiere-tp3582501p3594179.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.