Also, I remember in OpenCroquet Squeak could parse positional arguments of the form ogl glThis(x,y,x); glThat(x,y,z); -- doesn't it make sense to bring this back, since most of the OpenGL code examples on the internet are in this form ?
I guess that you want to know since you ask: the answer is NO! It makes no sense to do that.
On an unrelated note, I'm confused by this ConfigurationOf/Gofer/Montecello system. How do people new to Pharo find out what these URLs and special configuration loading code are ?
Read the monticello and metacello chapters on pharo by example 2 and look at MetacelloRepository.
Seems like everyone is just copying and pasting code from forums into workspaces. Couldn't these code fragments for loading configurations be loaded automatically via a URL or something ?