Aug. 25, 2016
6:35 a.m.
A chance of this working under Windows 8.1 ? Phil Le 24 août 2016 15:20, "Ronie Salgado" <roniesalg@gmail.com> a écrit :
Hi,
I have just finished updating the OpenCL bindings and the VirtualGPU to use the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X El Capitan 10.11.6.
Best regards, Ronie
P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is an abstraction layer above Vulkan, Direct3D 12 and Metal. The AbstractGPU is used as the foundation for Woden 2.