Rob, You might find that giving focus to the window and pressing either the space bar or enter will close it. I would _hope_ hat would work at least. Bill ________________________________ From: pharo-project-bounces@lists.gforge.inria.fr [mailto:pharo-project-bounces@lists.gforge.inria.fr] On Behalf Of Rob Rothwell Sent: Saturday, March 14, 2009 6:35 PM To: Pharo-project@lists.gforge.inria.fr Subject: Re: [Pharo-project] World Graphics and Halos Yep...that seemed to fix it! Now if I could just figure out how to remove a Morph from the World without Halos! If I do System->About it is so big now that it won't all fit on my screen, so I can't reach the ok button to close it and I am stuck with it! Rob On Sat, Mar 14, 2009 at 7:11 PM, Henrik Sperre Johansen <henrik.s.johansen@veloxit.no<mailto:henrik.s.johansen@veloxit.no>> wrote: Attached a .cs to the issue with a fix, also including the solution Gary suggested for the taskbar-issue that was reported. (I don't know how to remove methods in .cs files, and haven't yet gotten around to learn how to make slices, so BorderedMorph>>areasRemainingToFill: would have to be removed by hand..) Cheers, Henry On 14.03.2009 22:04, Rob Rothwell wrote: Done. Issues 655 On Mar 14, 2009, at 8:14 PM, Rob Rothwell wrote:
Hi all,
Open up a 10250 dev image and click anywhere within the bounds of the "Pharo" graphic.
The world menu pops up and leaves part of itself behind when you click somewhere else on the screen.
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