If you put back: HaloMorpth>>addPaintBgdHandle: haloSpec (innerTarget isKindOf: PasteUpMorph) ifTrue: [self addHandle: haloSpec on: #mouseDown send: #paintBackground to: innerTarget]. from an older version, you can select a Morph again, but for "simple" Morphs (like Morph new), they get filled in with the background color of the World... Rob On Sat, Mar 14, 2009 at 7:11 PM, Henrik Sperre Johansen < henrik.s.johansen@veloxit.no> wrote:
Attached a .cs to the issue with a fix, also including the solution Gary suggested for the taskbar-issue that was reported. (I don't know how to remove methods in .cs files, and haven't yet gotten around to learn how to make slices, so BorderedMorph>>areasRemainingToFill: would have to be removed by hand..)
Cheers, Henry
On 14.03.2009 22:04, Rob Rothwell wrote:
Done.
Issues 655
On Mar 14, 2009, at 8:14 PM, Rob Rothwell wrote:
Hi all,
Open up a 10250 dev image and click anywhere within the bounds of the "Pharo" graphic.
The world menu pops up and leaves part of itself behind when you click somewhere else on the screen.
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