Hi Igor I'm sure it it was in windows vm ... years ago I used to specify it with squeak vm because of long startup time. and the code seems to be still here in sqWin32Intel.c , but I don' t think it is used anymore , because there is also sqAllocateMemory in sqWin32Alloc.c (did not investigate much). sqWin32Intel.c: { ARG_UINT, &dwMemorySize, "-memory:" }, /* megabyte of memory to use */ ... #ifdef NO_VIRTUAL_MEMORY if(!dwMemorySize) { dwMemorySize = 4; virtualMemory = (int)imageSize + max(imageSize, dwMemorySize * 0x00100000); } else { virtualMemory = (int)dwMemorySize * 0x00100000; } #else /* initial commit size = imageSize + 4MB */ virtualMemory = imageSize + 0x00400000; #endif Regards, Alain "Igor Stasenko" <siguctua@gmail.com> a écrit dans le message de news: BANLkTim6HXhBxJOV24hxQrdJZz1QRZyGOA@mail.gmail.com... On 22 April 2011 22:48, Andres Valloud <avalloud@smalltalk.comcastbiz.net> wrote:
It's nice to see how to set up one's environment. The specific compiler versions, as well as versions of the relevant SDKs, should be well documented so that anyone can reproduce an "official" build.
Indeed. That's the idea.
IMHO, it seems a bit weird that a command line switch was superceded with a #define.
i'm not sure if there was such switch on windoze. -- Best regards, Igor Stasenko AKA sig.