Hi I am also interested in the current status of Woden.I tried to follow the instructions from Alex (under Windows 7) and I get a: NBFFICallout>>error: 'Invalid option name WinUnicode, must begin with ''opt''' Any help is appreciated. Cheers Ricky On Mon, Jan 12, 2015 at 2:46 PM, Alexandre Bergel <alexandre.bergel@me.com> wrote:
You should do:
Gofer new smalltalkhubUser: 'PharoExtras' project: 'NBOpenGL'; package: 'ConfigurationOfNBOpenGL'; load. ((Smalltalk at: #ConfigurationOfNBOpenGL) project version: '3.0') load.
Gofer new smalltalkhubUser: 'Pharo' project: 'OSWindow'; package: 'ConfigurationOfOSWindow'; load. (Smalltalk at: #ConfigurationOfOSWindow) loadBleedingEdge.
Gofer new smalltalkhubUser: 'ronsaldo' project: 'Woden'; package: 'ConfigurationOfWoden'; load. (Smalltalk at: #ConfigurationOfWoden) loadBleedingEdge.
Some of the things are not up to date in pharo.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Jan 11, 2015, at 2:06 PM, Torsten Bergmann <astares@gmx.de> wrote:
Hi,
is woden 3D engine for Pharo working out of the box with Pharo 4 and latest VM on Windows? As OSWindow is already integrated I do not know if the load script still fits. Wanted to ask first. What is required to load?
If so can we have a config in the config browser for easy access?
Thx T.