2015-02-14 22:07 GMT+01:00 stepharo <stepharo@free.fr>:
Stef,
would that mean you could do dataflow programming (a la FRP or STEPS) with the appropriate slots?
Yes! We can define a variable that emit a value each time its value is set for example.
Could it be possible as well to run a constraint satisfaction engine behind slots?
Yes Slots are just programmable variables :)
Thanks. Intriguing possibilities. Thierry
Thierry
Stef
2015-02-09 21:50 GMT+01:00 Tudor Girba <tudor@tudorgirba.com>:
Hi,
First, thanks for reviewing the code :).
Phlow is a small engine that makes it possible to link Brick slots to one another to enable flow of data.
Sounds interesting!
Cheers, Doru
On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess <nicolaihess@web.de> wrote:
For example GLMBrick subclass: #GLMPhlowBrick in category: 'Glamour-Morphic-Brick-Phlow'
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"Every thing has its own flow"