You are partly right: I am developing on MacOS. But I hope to have a windows version that works. I will use it for teaching on March 2014. The students are on Windows. So if you have feedback, I will accept it with pleasure. I am trying to load it on a Windows 7, let's see. Cheers, Jannik 2013/12/17 phil@highoctane.be <phil@highoctane.be>
Jannik,
I tried out (the previous version) on Windows and there were several glitches. I suppose that the main platform is OSX?
Impressive stuff!
Regards, Phil
On Tue, Dec 17, 2013 at 7:28 AM, Tudor Girba <tudor@tudorgirba.com> wrote:
Excellent work Jannik!
Doru
On Mon, Dec 16, 2013 at 10:45 PM, jannik.laval <jannik.laval@gmail.com>wrote:
Hi,
I continue to develop Phratch, the port of Scratch in Pharo. Phratch is a visual programming language on top of Pharo.
There are lots of new features:
- Settings - FileSystems - Metacello - integration of BYOB (allows to build your own blocks) - integration of Color and Files - a lot of new useful blocks - projects saved with Fuel - possibility to implement new features without modifying the core of the system - possibility to customize the environment: add new categories, add new kinds of Sprite, add new blocks.
Phratch is available for Pharo2.0 with the following configuration: â Gofer it url: 'http://smalltalkhub.com/mc/JLaval/Phratch/main' username: '' password: ''; package: 'ConfigurationOfPhratch'; load. ((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load. (Smalltalk at: #PhratchFrameMorph) open perform: #saveImageForEndUserSilently. â
I hope to write documentations about all of the new features asap. You can follow Phratch here: http://car.mines-douai.fr/category/phratch/ and here : https://code.google.com/p/phratch/
Cheers, Jannik
-- www.tudorgirba.com
"Every thing has its own flow"
-- ~~Jannik Laval~~ Ãcole des Mines de Douai Enseignant-chercheur http://www.jannik-laval.eu http://car.mines-douai.fr/