You are partly right: I am developing on MacOS.
But I hope to have a windows version that works.

I will use it for teaching on March 2014. The students are on Windows. So if you have feedback, I will accept it with pleasure.
I am trying to load it on a Windows 7, let's see.

Cheers,
Jannik


2013/12/17 phil@highoctane.be <phil@highoctane.be>
Jannik,


I tried out (the previous version) on Windows and there were several glitches. I suppose that the main platform is OSX?

Impressive stuff!

Regards,
Phil






On Tue, Dec 17, 2013 at 7:28 AM, Tudor Girba <tudor@tudorgirba.com> wrote:
Excellent work Jannik!

Doru


On Mon, Dec 16, 2013 at 10:45 PM, jannik.laval <jannik.laval@gmail.com> wrote:
Hi,

I continue to develop Phratch, the port of Scratch in Pharo.
Phratch is a visual programming language on top of Pharo.

There are lots of new features:

- Settings
- FileSystems
- Metacello
- integration of BYOB (allows to build your own blocks)
- integration of Color and Files
- a lot of new useful blocks
- projects saved with Fuel
- possibility to implement new features without modifying the core of the system
- possibility to customize the environment: add new categories, add new kinds of Sprite, add new blocks.

Phratch is available for Pharo2.0 with the following configuration:
Gofer it
�username: ''�
�password: '';�
� � � � package: 'ConfigurationOfPhratch';
� � � � load.
((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load.
(Smalltalk at: #PhratchFrameMorph) open perform: #saveImageForEndUserSilently.
��

I hope to write documentations about all of the new features asap.
You can follow Phratch here:
and here :

Cheers,
Jannik



--

"Every thing has its own flow"




--

~~Jannik�Laval~~
�cole des Mines de Douai
Enseignant-chercheur
http://www.jannik-laval.eu
http://car.mines-douai.fr/