Hello Sean, Thanks for your remarks. I think that the current space design has the adequate abstractions to do the kind of tests you want. And youâre right, it should be possible. But please do not ask too much. Before having this kind of TDD possible we have to reach a point where we can use Bloc and Brick with real user input events. Maybe we are wrong but this was our approach. Reaching this state requires a huge amount of work but we are almost there :) Cheers Alain
Le 14 févr. 2016 à 19:26, Sean P. DeNigris <sean@clipperadams.com> a écrit :
Aliaksei Syrel wrote
Space is not something you want to embed in another space.
That's where you're wrong ;-) That's exactly what I want to do!
Aliaksei Syrel wrote
Space manages UI thread, event fetching, alarms and many other low level stuff
Yes! That's all the stuff I want to stub out and control. Imagine I want to control time in my space e.g. run a simulation at 10x speed...
Aliaksei Syrel wrote
Universe contains spaces and there can be only one running space at a time - read there can be only one active UI thread and event fetcher in the system.
Yes, this is what I am disappointed before. Of course that makes sense in practice in the normal operation of the system, but limits one's creativity to pre-approved uses. IMHO this is the kind of coding-for-one-world-view that made Morphic infuriating to really try to reinvent.
Aliaksei Syrel wrote
You can create a separate 'Bloc-Test' space and do testing there.
I should have been more specific. Yes, one can do functional testing, but one can not stub out the dependencies and unit test properly. In fact, IMHO this area of the design is a symptom of lack of TDD.
----- Cheers, Sean -- View this message in context: http://forum.world.st/Bloc-Space-within-a-Space-tp4877474p4877492.html Sent from the Pharo Smalltalk Users mailing list arch