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Le 28/12/15 13:45, ericvm a écrit :
There is an AdventureShell class made with Spec. You use it like this: (AdventureShell world: (CDGameWorld new)) openWithSpec.
There is an AdventureShell class made with Spec. You use it like this:
(AdventureShell world: (CDGameWorld new)) openWithSpec.
add it to a class comment somewhere :)
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