2015-04-20 8:38 GMT+02:00 Matthieu Lacaton <matthieu.lacaton@gmail.com>:
Hello, ... Could it be that I compiled it for 64bits (my ubuntu is 64 bits) and Pharo does not support it so I should recompile it for 32 bits ?
Yes.
Thanks you all !
Matthieu
2015-04-20 1:57 GMT+02:00 Alexandre Bergel <alexandre.bergel@me.com>:
Hi Matthieu,
This is important: Binding SDL with Pharo will help Roassal to get better. Please, let us know how it goes
Alexandre
On Apr 9, 2015, at 12:54 PM, Matthieu Lacaton < matthieu.lacaton@gmail.com> wrote:
Hello everyone,
I tried to use the SDL2 binding to Pharo to create a very basic 2D application (just some sprites and events) and it worked great. The issue I have is that when I start my application, as long as I have an active SDL window, I can't use my Pharo image anymore (it freezes). To solve this problem I tried opening my application in another thread by doing so : [ (MyApplication new) start. ] forkAt: Processor lowestPriority. (If I don't chose a low priority it changes nothing)
The problem is that even if it kind of works, it is really slow and it slows my whole operating system as well (I use windows XP)
How can I fork more efficiently or open a SDL window without losing control of my image ?
Thanks,
Matthieu
-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.