About basic events, well Apple has internal events and the UIEvents. The internal events are basic and the UIEvents are user friendly an dppl can do double dispatch on them. These are two levels: one for the frameworks, and one for dealing with the low level. Anyway, I'd say a proper TextEditorMorph would be a priority over any event handling code... Phil 2013/3/14 stephane ducasse <stephane.ducasse@free.fr>:
On Mar 14, 2013, at 5:14 PM, phil@highoctane.be wrote:
Being able to manage the cursor and not only be recipients of it.
What do you mean exactly by that? You want to be able to create event that move the cursor? What is the scenario?
For the event system, I understand that the at:1 at:2 .. thing may be a tad "basic"
No it is plain bad, promote duplication logic and cannot be used to create double dispatch
but it has the advantage of being understandable. So I'd keep it and then have an adaptation to something smarter.
Phil
2013/3/14 stephane ducasse <stephane.ducasse@free.fr>:
could you explain what would be nice to have in the system? We are slowly rewriting the event handling.
Stef
On Mar 13, 2013, at 2:52 PM, phil@highoctane.be wrote:
This feature would be nice to have in the base system and not require FFI.
Glad you have an answer!
Phil
2013/3/13 Carla F. Griggio <carla.griggio@gmail.com>:
Yep, the first thing I tried when I had to deal with this was using InputEventSensor, but I couldn't manage to use it for changing the mouse position. As the InputEventSensor takes the position from the hardware cursor as you say, the workaround we found was actually changing the hardware cursor's position using FFI :P
Cheers, Carla
On Wed, Mar 13, 2013 at 2:25 PM, phil@highoctane.be <phil@highoctane.be> wrote:
The InputEventSensor does some reading about that and at one point updates the ActiveHand.
But it looks like we do read that from primitives. Not sure there is a way to do that. Interesting question!
Phil
2013/3/13 Santiago Bragagnolo <santiagobragagnolo@gmail.com>:
Hi all!
I'm doing a bizarre experiment where i need to change the position of the mouse to a fixed point (like make the mouse pointer to jump from where it is to a button). Does anyone have a clue about how to?
Thanks in advance!
Santiago