Hi. I tried to get an OpenGL MWE from https://github.com/ronsaldo/uffi-opengl in both Windows 8.1 and MacOS without luck. What I tried so far is to render a simple figure in a new window, adding this method to UFFIOpenGLOffscreenSamples:
sample2
" self new sample2 " | context gl fb | context := UFFIOpenGLContext new. gl := context gl. fb := context offscreenBufferExtent: 300@300. context asCurrentDo: [ fb activate. gl " loadIdentity;" clear: GL_COLOR_BUFFER_BIT; begin: GL_QUADS; color3f_red: 1.0 green: 0.0 blue: 0.0; vertex3f_x: 0.0 y: 0.0 z: 0.0; vertex3f_x: 0.5 y: 0.0 z: 0.0; vertex3f_x: 0.5 y: 0.5 z: 0.0; vertex3f_x: 0.0 y: 0.5 z: 0.0; end; flush ]. fb asForm asMorph openInWindow. However the result is that VM hangs in both platforms. Any advice what I'm missing? Cheers, Hernán