Hi Hubert, no, you are not missing a significant point. There is nothing inherent in Smalltalk that prevents having a modern GUI painter. Just as there is nothing inherent that prevents it from having many other modern development tools. It's "just" that there has not been a strong and consistent effort in those directions, which unfortunately has lead Smalltalk to lag behind in those respects. Regarding the GUI stuff, Benjamin has been doing some good work on Spec, which should include a GUI painter at some point. So I guess I can say that we are trying ⦠On Sep 27, 2012, at 2:47 PM, Hubert Wagner <hdmw@sukiya.fr> wrote:
Hello Stephane : Thank you for the welcome message.
Second: our goal is to create an ecosystem around pharo...if you have...needs for business or anything else just let us know.
I'm a Mac OSX user and newcomer to SmallTalk and to Pharo. I have an uncomfortable feeling my question may entirely miss some significant point, whatever that is.
I'm puzzled why the only SmallTalk I've found which runs on the Mac, namely VisualWorks, has a GUI painter. However, compared to Xcode or even RealBasic (or Hypercard for that matter), the GUI painter seems remarkably primitive, given the length of time VisualWorks and SmallTalk, in general, have been under development.
An up-to-date GUI builder with well designed, native widgets seems to me to be a prerequisite for a working software development application. Being required, for example, to program a button from scratch takes one back to the early days of personal computing.
What is preventing the various SmallTalks from offering a modern GUI painter?
My Best Wishes for Pharo and SmallTalk : Hubert Wagner, France
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