May 19, 2015
8:46 a.m.
Hi everybody, Iâm currently creating a small app to display images and move them on a screen using Athens. I have all my image loaded on start and I use a loop to clear the screen and redraw all the elements (on different place and angle) every frames. The problem is that with morph, everything is fine, but as soon as I place a picture on a morph the FPS drop down. Even if the picture is a small one. Does anybody have faced the same issue ? Or is there any better way to do it ? Thanks Chris