April 15, 2013
8:51 a.m.
Hi, I need a tree with a depth level of 2. When unfolding at level 1, the subnode is a list of attribute in-place-editable. Unlike the setting browser, the attribute should not be edit in a second column; it will take too much place in my context. Is it doeable with MorphTreeMorph et al.? Thanks Hilaire Le 14/04/2013 14:26, Benjamin a écrit :
MorphTreeMorph i would say
On Apr 14, 2013, at 2:15 PM, Hilaire Fernandes
We have two players in town. I want to use a tree morph. On some nodes I want different font, on other ones I want custom morph.
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