April 17, 2016
8:43 a.m.
What you could do is to generate class methods for each of the classvariable in pseudo code
OpenGL classVariables do: [:each | OpenClass class compiled: each name, ' ^ ', each name classified: accessing ]
this way you can do
OpenGL MyConstant in the playground
Problem is I have class methods in the same class, so this would make them hard to browse. I thought about implementing name search in the class DNU, but constants would not benefit from syntax coloring/completion then. Can we import Pool Dictionaries in the Playground? Thibault