Hi Dimitris, I don't know what you mean with "called upon a specific morph", but you can use Spotter to do "local" searches. For example, inspecting an array or a Morph or CompiledMethod and look at the "Search"-Icon (upper right corner). It will open a Spotter window for this object. It lets you search the items of the array, the submorphs of the morph or in the bytecode of the compiled method. 2016-07-21 8:27 GMT+02:00 Dimitris Chloupis <kilon.alios@gmail.com>:
I want customize GTSpotter so when it's called upon a specific morph has a different behavior. Because I will be building a node system I want to search only through nodes and sort them to categories. In essence I will be building a visual coding language very similar to Unreal's Blueprints. Can GTSpotter do this in a easy way ? I have read human assessment blog posts on GTSpotter but they focus on extending it than modifying it's basic behavior. Basically I want a secondary GTSpotter with heavily customized behavior.