Hi russ I do not know if the catalog is referring the latest version but in anycase the plugins are all using old libraries and do not really work anymore (because not available anymore). We were discussing monday about it and to propose a binding to more recent libraries such as openAV We need help there. S.
On 13 May 2020, at 20:49, Russ Whaley <whaley.russ@gmail.com> wrote:
I'm using Pharo 8 stable (64bit) version.
I pulled PharoSound from the Catalog and installed. Installed fine, no errors.
I went to the comments on the abstract class. Copied the examples to the Playground, ran them - worked fine (although I don't know how to stop the dang PluckedString example!!)... I digress :)
I created my own subclass to play specific sounds at certain events in my application. Worked well. A day later - I have no sound in my image at all now. Nothing works. I reinstalled from the Catalog. Ran the code listed in the AbstractSound comments - nothing.
I installed a new Pharo 8 stable 64-bit image - pulled PharoSound in, copied the sampe code from AbstractSound comments... and it worked just fine.
Any ideas how I can get sound to work again on my original image? For me, it is a real pain to try and migrate all my code over to a new image. It is apparently a character flaw on my part, but it takes me hours to get Git/Iceberg working properly on a new image. (yes, I'm ashamed). I see a new book on the topic, but I had been following that book while it was wip, and Git/Iceberg just whips my butt. But if going to a new image is the solution, I'll try, try again.
What do you think?
Thanks, Russ
-- Russ Whaley whaley.russ@gmail.com <mailto:whaley.russ@gmail.com>
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