March 13, 2013
1:25 p.m.
The InputEventSensor does some reading about that and at one point updates the ActiveHand. But it looks like we do read that from primitives. Not sure there is a way to do that. Interesting question! Phil 2013/3/13 Santiago Bragagnolo <santiagobragagnolo@gmail.com>:
Hi all!
I'm doing a bizarre experiment where i need to change the position of the mouse to a fixed point (like make the mouse pointer to jump from where it is to a button). Does anyone have a clue about how to?
Thanks in advance!
Santiago