Jan. 25, 2011
2:53 a.m.
On Mon, Jan 24, 2011 at 08:51:55AM -0800, Tony Fleig wrote:
I noticed the taskbar was missing in the new worlds, so I evaluate the following when I create a new world:
World taskbars ifEmpty: [ TaskbarMorph new openInWorld: World. (World systemWindows select: [ :each | each isCollapsed]) do: [ :wnd | wnd restore; minimize ]]]
Thanks! That worked perfectly for me. If anyone wants to have the same background in their other worlds as the first one, this should do it... wm := WorldManager instance. bgm := (wm worldNamed: 'Pharo') backgroundMorph. (wm worldNamed: 'AnotherWorld') backgroundMorph: bgm. Regards, Aidan