Hi Tim and Nicole, Thanks for great tips. The click+keyModifier actions are extremely useful, and combined with breakpoints make for a great way of 'peeking under the hood' of the existing features. Also, I've just found a perfect piece of real code to do some learning and experimenting on - it will be the code completion itself! ;-) Andrzej On Fri, May 25, 2018 at 10:47 AM, Nicole de Graaf <nic@soops.nl> wrote:
Hi Andrzej,
my way of doing it:
Searching in the image what other guys are doing.
Finder: asMorph
and here you can find methods like
#openAsMorph .. you can get a clue.
or:
âsome textâ asMorph inspect .. than you get the object and you can search the class and from here the class the references.
*All my steps are based on code reading not code completion.*
Code completion I use more if I know what is should be and use the same method names as the other developers.
Nic
On 25 May 2018, at 03:12, andreo <andrzej.olszak@gmail.com> wrote:
Dear Pharoers,
I'm just starting out with Pharo 6.1, and I'm trying to use code completion to interactively explore various objects and their messages. However, I'm having difficulties doing this efficiently - I think I must be missing something obvious, and I hope you can point me in the right direction.
For instance, let's say I have the below in Playground:
'some text' asMorph
and I would like to display the morph object as a window, but I don't know the exact message name, or whether such a message exists at all. If I type "Window", then the completion popup will show a long list of matching messages, but won't show their documentation or argument names, so it will be difficult to know exactly what these messages do. I can see that one can do "Do it and go" on an expression and then browse the available messages in Meta, but maybe there is simpler/faster way?
How would an experienced Pharo user typically go about discovering the right messages in such situations?
Best regards, Andrzej
-- Sent from: http://forum.world.st/Pharo-Smalltalk-Users-f1310670.html