Hello Sergio, Sorry for the delay in replying .. too many balls in the air:) I'll comment in-line .. On 2/8/19 7:07 AM, sergio ruiz wrote:
I have an app that is ready to deploy to alpha. I usually do this by creating a script that builds a minimal pharo image, and run that on a cloud server.
I then use TelePharo to make any live tweaks that need to happen, and something like:
|./pharo Pharo.image "/run/the/script" |
to keep run cron jobs, etc.
I would like to start using Gemstone/s.
I got GsDevKit_home up and running, with no problems, but I am having a little bit of trouble figuring out how to proceed. I get what tODE is doing, but I donât get how to do the things I normally do:
* I got Seaside installed in the image, but I need several other packages in my install: JSON, Soup, AWS S3, etc. How do I go about installing those?
I assume that you used the following tODE command to install Seaside, following these instructions[1]? |project install --url=http://gsdevkit.github.io/GsDevKit_home/Seaside32.ston| The url in the command resolves to a project entry for Seaside32, that looks like this: ^ TDProjectSpecEntryDefinition new baseline: 'Seaside3' repository: 'filetree://$GS_HOME/shared/repos/Seaside/repository' loads: #('Zinc Project' 'Welcome' 'Development' 'Examples'); installScript: 'project clone --https --local Seaside3 project install --local --url=http://gsdevkit.github.io/GsDevKit_home/GsApplicationTools.ston'; gitCheckout: 'master'; status: #(#'inactive'); locked: true; yourself The `installScript` is run by the `project install` command and causes the two projects to be cloned into your shared git repository area. The project entries for both projects are also dropped to a common disk location and will show up in your `project list` as unloaded projects in all of the stones you create, so the `install` only needs to be done once. I'm pointing this out because you can use the `project entry` command to create project entries in the "common disk location" by using the `project entry` command ... here's the man page obtained by doing `man project entry` (`man project` will list all of available `project` commands): NAME project entry - Create a new project entry SYNOPSIS project entry --baseline=<project-name> --repo=<project-repo> [--loads=<load-expression>] \ <project-path> entry --config=<project-name> [--version=<project-version>] \ --repo=<project-repo> [--loads=<load-expression>] <project-path> entry --git=<project-name> [--repo=<git-repo-path>] <project-path> entry --url=<url-for-project-entry.ston> <project-path> DESCRIPTION The project entry specifies project options used by the `project list` window. A project entry can be created for loaded projects or for projects that have yet to be loaded. There are three basic types of project entry: Git, Metacello, and HTTP. Git Project Entries ------------------- For Git project entries you define the name of the project and the location on disk where the git repository is located. For example: project entry --git=projectHome --repo=$GS_HOME /sys/local/server/projects Metacello Project Entries ------------------------- For Metacello project entries you define the name of the project, the type of the project (baseline or configuration), the repository where the baseline or configuration may be found, and (optionally) the package/project/groups to be loaded. For configurations, you also specify the version of the project to be loaded. For example: project entry --config=External \ --version=1.0.0 \ --repo=http://ss3.gemstone.com/ss/external \ --loads=`#('Core')` \ /sys/local/server/projects project entry --baseline=External \ --repo=github://dalehenrich/external:master/repository \ /sys/local/server/projects If you don't specify a `--loads` option, the 'default' group is loaded. Once you have created a project entry, you may change or add attributes. For example, you may want to change the status to #inactive. HTTP Project Entries -------------------- For HTTP project entries, you an download an existing project entry from a web-site. For example: project entry --url=http://gsdevkit.github.io/GsDevKit_home/Seaside31.ston \ /sys/stone/projects Downloads a project entry from http://gsdevkit.github.io/GsDevKit_home/Seaside31.ston into the /sys/stone/projects node. Once a project is loaded, only changes to the loads specification, locked attribute and active attribute may have an effect. The remaining information is taken directly from the loaded project itself. Any changes you make will take effect after the project list is refreshed. If there is already a project with the same project name in your project list, the download will be skipped. If this command is run as a result of a project entry install script, the project path of the outermost project entry (i.e., the project that initiated the original install script) is used instead of the <project-path>. Project Entry Attributes status When a project entry is initially created, the status is set to #active. Active projects are listed in bold and sorted near the top of the project list. gitRootPath For projects use github repositories, the gitRootPath specifies a location on disk where the git repository should be located. This attribute is used by the `project clone` command. If a project entry does not have the gitRootPath explicitly set, then the path returned by TDProjectEntryDefinition class>>defaultGitRootPath is used. The value of TDProjectEntryDefinition class>>defaultGitRootPath can be set on a session by session basis. locked For Metacello projects, you may specify that the project entry is locked. By locking a project entry you can ensure that the specified project version (if applicable) and repository will be used whenever the project is loaded by reference from another project. EXAMPLES project entry --config=External --version=1.0.0 --repo=http://ss3.gemstone.com/ss/external \ --loads=`#('Core')` /sys/local/server/projects project entry --baseline=External --repo=github://dalehenrich/external:master/repository \ --loads=`#('Core')` /sys/stone/projects project entry --git=projectHome --repo=$GS_HOME /sys/stone/projects project entry --url=http://gsdevkit.github.io/GsDevKit_home/Seaside31.ston \ /sys/stone/projects NOTE - use the `tode it` menu item to run the examples directly from this window. SEE ALSO browse class --exact --hier TDProjectEntryDefinition "The Metacello Lock Command Reference" [1] [1] https://github.com/dalehenrich/metacello-work/blob/master/docs/LockCommandRe... browse method --spec `TDMetacelloTool>>projectentry` NOTE - use the `tode it` menu item to run the commands directly from this window. Soooo, you should create a project entry for each of your projects. I'm not sure which of the JSON projects[2] you are using, but if you are using NeoJSON[3], then you are in luck because there is an existing port of NeoJSON[4] to GemStone. The project is not updated to the latest NeoJson release, but that can be done. I don't have a lot of free time these days, but I would certainly be willing to answer questions and resolve specific issues,,, Anyway, using NeoJSON as an example here's the project entry command: project entry \ --baseline=NeoJSON \ --repo=github://GsDevKit/NeoJSON:gs_master/repository \ --loads=`#( 'Core' )` \ /sys/local/server/projects II you look at the file $GS_HOME/sys/local/server/projects/NeoJSON.ston: ^ TDProjectSpecEntryDefinition new baseline: 'NeoJSON' repository: 'github://GsDevKit/NeoJSON:gs_master/repository' loads: #('Core'); status: #(#'active'); locked: false; yourself Then a `project clone NeoJSON` will clone the project to $GS_HOME/shared/repos/NeoJSON. Then a `project lock NeoJSON` will lock the project, producing this in $GS_HOME/sys/local/server/projects/NeoJSON.ston (note the `locked` field is now true): ^ TDProjectSpecEntryDefinition new baseline: 'NeoJSON' repository: 'filetree://$GS_HOME/shared/repos/NeoJSON/repository' loads: #('Core'); status: #(#'active'); locked: true; yourself At this point any reference to the NeoJSON project in Metacello spec will use your locally cloned git repository for every stone that you create. There are a few differences between the project entry produced by the command:and those that are present up on github[5] and downloaded using the command: project entry --url=http://gsdevkit.github.io/GsDevKit_home/NeoJSON.ston /sys/local/server/projects Here is the downloaded project entry: ^ TDProjectSpecEntryDefinition new comment: ''; projectUrl: 'https://github.com/GsDevKit/NeoJSON'; baseline: 'NeoJSON' repository: 'github://GsDevKit/NeoJSON:gs_master/repository' loads: #('Core'); installScript: 'project clone --https --local NeoJSON'; gitCheckout: 'gs_master'; status: #(#'inactive'); locked: false; yourself ... I haven't gotten around to adding the extra fields to the `project entry` command, but it is pretty easy to copy the .ston files and edit the fields to your liking... So for each of the projects that are part of your application you would: 1. create a project entry 2. clone the project 3. port to gemstone (if needed) [1] https://github.com/GsDevKit/GsDevKit_home/blob/master/docs/gettingStartedWit... [2] https://github.com/search?l=&p=1&q=JSON+language%3ASmalltalk&ref=advsearch&t... [3] https://github.com/svenvc/NeoJSON [4] https://github.com/GsDevKit/NeoJSON#gemstone-installation [5] https://github.com/GsDevKit/GsDevKit_home/blob/gh-pages/NeoJSON.ston
* How do I install my main package? Itâs in an Iceberg project.
You can create a master project entry for your application or use a Metacello load expression (which is presumably how you install your project in Pharo... With the project clones in a known location on disk, you would want to hook up your Pharo image to the project repositories (if you've already got local clones for use with Pharo, then I can give you the details for creating the appropriate project entries for the gemstone tODE env) ... by sharing the disk-based clones you will guarantee that the pharo image and you stone[s) would be sharing the same source code
* How do I update my Iceberg project while itâs live?
Using the NeoJSON project as an example the tODE command `project load NeoJSON` causes the code to be reloaded from the git repositories into your image ... tODE runs in autoCommit mode by default, so that's about it ... Of course I would recommend that you maintain a "production sandbox" stone that is basically a periodic copy from production that you use to test your code prior to deploying into production ... there are some additional details about GemStone that you should be aware of (mainly in the area of dealing with class shape changes and persistent garbage collection), but this should get the ball rolling ... If you have further questions specific to GemStone, you might switch to the GLASS mailing list[6]. [6] http://lists.gemtalksystems.com/mailman/listinfo/glass
I think those questions will get me into beta pretty quickly.
As I said earlier, I will do what I can to help with porting the projects to GemStone, I m facing a couple of my own target dates, so my availabiliity will vary ... if you have to fork the project for your port (some project owners prefer to not have to deal with non-pharo dialects), you can host your port in the GsDevKit[7] organization (I will add the repo and make you a contributor) or you can host it somewhere else, if you choose ... See you on the GLASS list:) Dale [7] https://github.com/GsDevKit