Hi guys Steve just told me that he is ok that we port his book to Pharo :) This is a great news. So I will start during my spare time. Stef Begin forwarded message: From: Stephan Wessels <stevewessels@me.com> Subject: Re: [vwnc] Can this idea work Date: 24 Apr 2014 15:21:27 GMT+2 To: stephane ducasse <stephane.ducasse@gmail.com> Hi. Actually I got those requests and replied both times that you have my permission provided I'm credited or noted as the original author. Please go forward with it; it can only help the Smalltalk community. Sent from my iPhone On Apr 24, 2014, at 8:16 AM, stephane ducasse <stephane.ducasse@gmail.com> wrote: Hi steve I tried to contact you several times in the past but I got no answer. I would like to know if we can port the tutorial to Pharo and if we can turn it into a book to fit in the open-source book collection we are slowly building (SqueakbyExample, PharoByExample, Seaside, DeepintoPharo). Now since there is no license it is not clear that it is worth the effort. Stef On 22 Apr 2014, at 01:44, stevewessels <stevewessels@me.com> wrote: As the author of the tutorial I'm not sure how I feel about my work being referred to as "old". The tutorial is remarkably still in use to this day. I still get emails from folks thanking me for it or reporting bugs. When the tutorial was written my intended audience was Smalltalk developers wanting to build Test Driven Development (TDD) skills. It was not intended for beginners. But as it turns out lots of beginners have slogged through it. The key concepts I tried to demonstrate were how to do TDD and building good models that were testable. I also wanted to show you could make stand-alone apps using Smalltalk/Squeak for the Mac. To convert the tutorial to VisualWorks might end up being a challenge, but alas, I haven't used VW since the late 90's and I know it's grown a whole lot since those days. So I cannot recommend how you go about doing it. You're welcome to send me questions about it and any design decisions that were made. I don't claim that it is a "proper OO design" or anything like that. Interestingly, I did port the design to Objective-C for the iPhone years ago and the basic design held up fine. The GUI was obviously done differently -- I ended up adopting OpenGL for the GUI. That was work. But it turned out well and has been in the App Store ever since. So if I can help you, drop me a note. -- View this message in context: http://forum.world.st/Can-this-idea-work-tp4753741p4755668.html Sent from the VisualWorks mailing list archive at Nabble.com. _______________________________________________ vwnc mailing list vwnc@cs.uiuc.edu http://lists.cs.uiuc.edu/mailman/listinfo/vwnc
Hi Steph, That is really great news. I _often_ direct people to the LaserGame tutorial even though its a bit awkward asking them to use an image seven years old (Squeak 3.9). A while ago I asked Steve for permission to update it for Pharo, but was discouraged to get no response at all. Perhaps my mail never made it through. I am interested in helping out, either directly with the conversion or as reviewer. Let me know. cheers -ben stepharo wrote:
Hi guys
Steve just told me that he is ok that we port his book to Pharo :) This is a great news. So I will start during my spare time.
Stef
Begin forwarded message:
From: Stephan Wessels <stevewessels@me.com> Subject: Re: [vwnc] Can this idea work Date: 24 Apr 2014 15:21:27 GMT+2 To: stephane ducasse <stephane.ducasse@gmail.com>
Hi. Actually I got those requests and replied both times that you have my permission provided I'm credited or noted as the original author. Please go forward with it; it can only help the Smalltalk community.
Sent from my iPhone
On Apr 24, 2014, at 8:16 AM, stephane ducasse <stephane.ducasse@gmail.com> wrote:
Hi steve
I tried to contact you several times in the past but I got no answer. I would like to know if we can port the tutorial to Pharo and if we can turn it into a book to fit in the open-source book collection we are slowly building (SqueakbyExample, PharoByExample, Seaside, DeepintoPharo). Now since there is no license it is not clear that it is worth the effort.
Stef
On 22 Apr 2014, at 01:44, stevewessels <stevewessels@me.com> wrote:
As the author of the tutorial I'm not sure how I feel about my work being referred to as "old".
The tutorial is remarkably still in use to this day. I still get emails from folks thanking me for it or reporting bugs.
When the tutorial was written my intended audience was Smalltalk developers wanting to build Test Driven Development (TDD) skills. It was not intended for beginners. But as it turns out lots of beginners have slogged through it. The key concepts I tried to demonstrate were how to do TDD and building good models that were testable. I also wanted to show you could make stand-alone apps using Smalltalk/Squeak for the Mac.
To convert the tutorial to VisualWorks might end up being a challenge, but alas, I haven't used VW since the late 90's and I know it's grown a whole lot since those days. So I cannot recommend how you go about doing it.
You're welcome to send me questions about it and any design decisions that were made. I don't claim that it is a "proper OO design" or anything like that. Interestingly, I did port the design to Objective-C for the iPhone years ago and the basic design held up fine. The GUI was obviously done differently -- I ended up adopting OpenGL for the GUI. That was work. But it turned out well and has been in the App Store ever since.
So if I can help you, drop me a note.
-- View this message in context: http://forum.world.st/Can-this-idea-work-tp4753741p4755668.html Sent from the VisualWorks mailing list archive at Nabble.com. _______________________________________________ vwnc mailing list vwnc@cs.uiuc.edu http://lists.cs.uiuc.edu/mailman/listinfo/vwnc
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