Dear Friends and Colleagues, We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models. It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to. Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us! Thanks to Usman, Jean-Baptiste, Igor for their help and contributions. Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
hey congratulations on your release. Which opengl version you use for Roassal 3d ? On Wed, Dec 4, 2013 at 3:29 PM, Alexandre Bergel <alexandre.bergel@me.com>wrote:
Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
Roassal 3D Its designed to work with OpenGL 2.x, however latest versions have been tested with OpenGL 4.x. Supporting multiples versions of OpenGL and taking advantage of the available hardware when possible, its always on the plans. Greetings, Ronie Salgado 2013/12/4 kilon alios <kilon.alios@gmail.com>
hey congratulations on your release. Which opengl version you use for Roassal 3d ?
On Wed, Dec 4, 2013 at 3:29 PM, Alexandre Bergel <alexandre.bergel@me.com>wrote:
Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
Great! Doru On Wed, Dec 4, 2013 at 2:29 PM, Alexandre Bergel <alexandre.bergel@me.com>wrote:
Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
-- www.tudorgirba.com "Every thing has its own flow"
Awesome! Looks like Ronie indeed worked a lot to get this. Kudos! I am eager to be the 19th to learn more about Moose things ( http://www.lifl.fr/~etien/MooseDay.html). Phil On Wed, Dec 4, 2013 at 2:29 PM, Alexandre Bergel <alexandre.bergel@me.com>wrote:
Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
ronie will visit us at lille for a month starting 31 of December. Stef On Dec 4, 2013, at 4:02 PM, phil@highoctane.be wrote:
Awesome! Looks like Ronie indeed worked a lot to get this. Kudos!
I am eager to be the 19th to learn more about Moose things (http://www.lifl.fr/~etien/MooseDay.html).
Phil
On Wed, Dec 4, 2013 at 2:29 PM, Alexandre Bergel <alexandre.bergel@me.com> wrote: Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
Alex what about taking the doc and turning it in pier syntax? Stef On Dec 4, 2013, at 2:29 PM, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
Would be great to do that. I guess we would easily get the latex version from this right? How should we start? Which Pier installation can we use for this? Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. On Dec 4, 2013, at 2:22 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Alex
what about taking the doc and turning it in pier syntax?
Stef
On Dec 4, 2013, at 2:29 PM, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev
Would be great to do that. I guess we would easily get the latex version from this right?
this is automatic :) and the HTML version and the md version even if some bugs should be fixed.
How should we start? Which Pier installation can we use for this?
everything is explained on github PharoForTheEntreprise Let us know if something does not work. Stef
Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
On Dec 4, 2013, at 2:22 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote:
Alex
what about taking the doc and turning it in pier syntax?
Stef
On Dec 4, 2013, at 2:29 PM, Alexandre Bergel <alexandre.bergel@me.com> wrote:
Dear Friends and Colleagues,
We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures, translucence, additional layouts and various light models.
It would be great to receive feedback. Ronie worked very hard on making Roassal3d happen. Milton has put quite some effort on writing documentation and writing examples. A very preliminary version of the documentation may be found on: https://www.dropbox.com/s/mctbza5qfcdxbs3/Roassal3dtutorial.pdf
The screenshots contained in this documentation should convey an accurate feeling of what Roassal 3d is up to.
Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply open a workspace and do-it the following code: Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d'; package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at: #ConfigurationOfRoassal3d) loadDevelopment
We are also looking for contributors to the documentation, we plan to have a book chapter on it. Get in touch with us!
Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
_______________________________________________ Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev
Hi Alexandre, Ronie, Milton, first: this is a cool project! Then a few comments: 1. When using the script in a fresh Pharo3.0 Latest update: #30620 it complains: This package depends on the following classes: ROAthensMorph You must resolve these dependencies before you will be able to load these definitions: R3MorphOverlay clear Nonetheless one can proceed and it loads 2. If I use the samples from the tutorial PDF and copy them into a Pharo workspace they are not accepted by Pharo - looks like an encoding issue in the PDF (when copying from Adobe PDF viewer on Windows into Pharo) When I type the samples manually they work 3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image. 4. Did I already told you that this is a cool project? 5. See 4. Bye T.
Hi Alexandre, Ronie, Milton, first: this is a cool project! Then a few comments: 1. When using the script in a fresh Pharo3.0 Latest update: #30620 it complains: This package depends on the following classes: ROAthensMorph You must resolve these dependencies before you will be able to load these definitions: R3MorphOverlay clear Nonetheless one can proceed and it loads This is a bug, we are working to fix it. 2. If I use the samples from the tutorial PDF and copy them into a Pharo workspace they are not accepted by Pharo - looks like an encoding issue in the PDF (when copying from Adobe PDF viewer on Windows into Pharo) When I type the samples manually they work There is an issue with dropbox and PDF. You can download the file and open it, that should work. 3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image. We are going to review|work on that 4. Did I already told you that this is a cool project? 5. See 4. Thank you Bye 2013/12/4 Torsten Bergmann <astares@gmx.de>
Hi Alexandre, Ronie, Milton,
first: this is a cool project!
Then a few comments:
1. When using the script in a fresh Pharo3.0 Latest update: #30620 it complains:
This package depends on the following classes: ROAthensMorph You must resolve these dependencies before you will be able to load these definitions: R3MorphOverlay clear
Nonetheless one can proceed and it loads
2. If I use the samples from the tutorial PDF and copy them into a Pharo workspace they are not accepted by Pharo - looks like an encoding issue in the PDF (when copying from Adobe PDF viewer on Windows into Pharo)
When I type the samples manually they work
3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image.
4. Did I already told you that this is a cool project?
5. See 4.
Bye T.
On 04 Dec 2013, at 20:30, milton mamani <akevalion@gmail.com> wrote:
3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image.
even better: have a jerkins build where people can download an image⦠Marcus
3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image.
even better: have a jerkins build where people can download an imageâ¦
That would be great. How to do this? Cheers, Alexandre
Hi!
first: this is a cool project!
Then a few comments:
1. When using the script in a fresh Pharo3.0 Latest update: #30620 it complains:
This package depends on the following classes: ROAthensMorph You must resolve these dependencies before you will be able to load these definitions: R3MorphOverlay clear
This should now be fixed. Sorry about that
2. If I use the samples from the tutorial PDF and copy them into a Pharo workspace they are not accepted by Pharo - looks like an encoding issue in the PDF (when copying from Adobe PDF viewer on Windows into Pharo)
When I type the samples manually they work
Yes, this is a problem from the dropbox pdf viewer. If you download the .pdf you can copy and paste without problem.
3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image.
Yes! Youâre very right. Can you add me as a contributor to MetaRepoForPharo30 ? I need this to commit right?
4. Did I already told you that this is a cool project?
5. See 4.
:-) Cheers, Alexandre
3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image.
Yes! Youâre very right. Can you add me as a contributor to MetaRepoForPharo30 ? I need this to commit right?
I added you, but I think you can also commit without since this is in group Pharo, so I think anyone who contributes to Pharo is able to contribute to the meta repo for configs bye T.
3. Providing a script is so "old style" and hard to remember - why not define a #stable and put your config into MetaRepoForPharo30 So others can easily load it via ConfigurationBrowser with a few clicks in a fresh image.
Yes! Youâre very right. Can you add me as a contributor to MetaRepoForPharo30 ? I need this to commit right?
I added you, but I think you can also commit without since this is in group Pharo, so I think anyone who contributes to Pharo is able to contribute to the meta repo for configs
Done :-) Roassal3d is loadable from the configuration browser Indeed, much easier! Thanks Torsten Cheers, Alexandre -- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
participants (9)
-
Alexandre Bergel -
kilon alios -
Marcus Denker -
milton mamani -
phil@highoctane.be -
Ronie Salgado -
Stéphane Ducasse -
Torsten Bergmann -
Tudor Girba