[Pharo-project] can you tell us on the slugginess of pharo for Kinect
Hi ricardo you mentioned that pharo is really slow for using kinect and can you tell us more? TX Stef
Yes, the problem was that WorldState>>#runStepMethodsIn: processed only 1 deferred UI message per cycle, which made the kinect server update really slow because I wrapped all ui changes inside a WorldState>>#addDeferredUIMessage:. I added the issue 3562<http://code.google.com/p/pharo/issues/detail?id=3562> with a proposed fix I took from the Etoys image. I now realize I didn't mentioned the connection with Kinect in the issue description... my bad. The issue is closed now so it seems the fix was accepted :) Cheers! Richo On Sun, Feb 6, 2011 at 6:42 PM, Stéphane Ducasse <stephane.ducasse@inria.fr>wrote:
Hi ricardo
you mentioned that pharo is really slow for using kinect and can you tell us more?
TX Stef
On Feb 7, 2011, at 4:03 AM, Ricardo Moran wrote:
Yes, the problem was that WorldState>>#runStepMethodsIn: processed only 1 deferred UI message per cycle, which made the kinect server update really slow because I wrapped all ui changes inside a WorldState>>#addDeferredUIMessage:.
I added the issue 3562 with a proposed fix I took from the Etoys image. I now realize I didn't mentioned the connection with Kinect in the issue description... my bad. The issue is closed now so it seems the fix was accepted :)
Yes it was :) Do not hesitate to send us bug report. We want pharo to be also a platform for robotics. BTW could you sign (may be you already did it) the license agreement of pharo? http://code.google.com/p/pharo/wiki/LicenseAgreement
Cheers! Richo
On Sun, Feb 6, 2011 at 6:42 PM, Stéphane Ducasse <stephane.ducasse@inria.fr> wrote: Hi ricardo
you mentioned that pharo is really slow for using kinect and can you tell us more?
TX Stef
participants (2)
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Ricardo Moran -
Stéphane Ducasse