2010/5/23 Javier Pimás <elpochodelagente@gmail.com>:
Hi, may I ask how you are rendering these fonts? You parse the glyphs and then render lines with opengl or use freetype to render to a texture without antialiasing or both?
Squeak has already a TT font reader, so i just taking the data from there and piping to GPU. What you see here is freely scalable vector/curve rendering done completely on GPU.
If you asked me, I'd say I like the method but for fonts they look a bit blury, I'd say too much for the smaller ones.
I think this is best what you can achieve without hinting / subpixel AA.
Also, what are you working on?
I once did a GLCanvas, and now i want to reiterate and improve it using new callout mechanism (NativeBoost), and full coverage of OpenGL API, with all extensions available at your disposal.
Regards, Â Â Â Â Â Â Â Â Â Â Â Javier.
2010/5/23 Igor Stasenko <siguctua@gmail.com>
-- Best regards, Igor Stasenko AKA sig.