April 19, 2010
7:42 p.m.
On 19.04.2010 21:17, Stéphane Ducasse wrote:
On Apr 19, 2010, at 9:10 PM, Schwab,Wilhelm K wrote:
That will take some (re)reading, but is much appreciated. The fact that the Canvas is not involved is deeply discouraging: one should not have to edit a class method in order to involve a higher-resolution output device :( which method? open a clear bug entry or request for improvement Stef It's not a class-method, it's a setting, set by f.ex: TextStyle pixelsPerInch: 72. (Try changing it to something other than 96 while using a FreeType font somewhere, and you can see the text size changing)
Ideally there'd be code which gathers this value from the system at image startup, I'm not aware if such code exists though. Cheers, Henry