On 6 October 2010 16:31, Igor Stasenko <siguctua@gmail.com> wrote:
On 6 October 2010 16:08, Fernando olivero <fernando.olivero@usi.ch> wrote:
Ok, thanks for the info.
 i'm more than interested in the doing the MacOsX port of NBOpenGL. When i have the time ( not in the near future) i will produce a native boost mac vm deployable , plus the NBOpenGL-MacOsX.
Regarding the window downloable, i followed the instructions in the page, the load order of packages but a certain class seems to be missing when i want to try the example ( the true type font example rendering ) in the NBOpenGL-Morphic package.
Ohh.. i found that last one is saved as NBOpenGL-Morphic-Igor.Stasenko.3fqa
instead of NBOpenGL-Morphic-Igor.Stasenko.3
don't ask me how.. looks like some MC bug.
it is listed as a separate item in repository packages list .. crap
Also, the missing class is NBGLCurveRenderer, which i moved to NBOpenGL-Rome package. I did a snapshot of it. But it depends on RomeCanvas class(es) , which is part of Athens.. But just ignore that for now and load it. For demo, you need only NBGLCurveRenderer which not rely on any Rome-specific stuff.
It should be less messy.. But this is still under construction, so , sorry for inconvenience :)
So, the load order is Core Win TrueType Display Rome Morphic.3fqa then you can run the: GLTTRenderingDemo new openInWorld (works for me) :)
Thanks, Fernando
-- Best regards, Igor Stasenko AKA sig.