Douglas Brebner wrote:
Douglas Brebner wrote:
Stephane, if you set the following preferences raiseDepreciatedWarnings=disabled (causes problems due to the Author initials depreciation) allowBlockArgumentAssignment=enabled (Breaks a method called #unloadTraits. A convenience method that isn't used and isn't in the image after the install is finished)
then you can load MC 1.5 (with updated Installer) by using Keiths LPF script.
After setting the prefs, do the following:
HTTPSocket httpFileIn: 'ftp.squeak.org/3.11/scripts/LPF.st'.
and it should just work.
I know it's bad form to reply to my own mail but there's minor breakage in that ProjectLauncher>>#startUpAfterLogin throws a DNU by sending #setupFlaps when you first click on the world after restarting the image.
Stef if you want to load the source code direct from an mcz, Installer can do it as in the following example. scriptUpgradeMonticelloBootstrap (Installer url: 'http://www.squeaksource.com/mc/PackageInfo-Base') fileInSource. (Installer url: 'http://www.squeaksource.com/mc/System-PasswordManager') fileInSource. (Installer url: 'http://www.squeaksource.com/mc/', self class configMCVersion,'.mcz') fileInSource. This is available in Installer install: 'UpgradeMonticelloBootstrap'. Damien loads MC1.5 via... Installer install: 'LevelPlayingField' this doesnt include Installer-Launcher which causes the above problem. Keith