Jan. 25, 2014
10 p.m.
+1 events can be really really tricky to debug. I extracted the behavior in a separate methods On 23 Jan 2014, at 09:18, phil@highoctane.be wrote:
Don't put that into a morph.
I used that in the past and I was glad there was no other morphs because I had refresh/drawing problems and writing directly on the display was really useful.
Now, why not a pref?
On Thu, Jan 23, 2014 at 7:24 AM, Sean DeNigris <sean@clipperadams.com> wrote: Is there a reason that the HandMorph class>>showEvents: feature draws directly on the screen instead of opening a Morph? Am I missing a use case, or would it be okay to turn this into a proper Morph?